Core systems

Blood Magic Mod systems, explained as loops.

Inputs, storage, processing, and outputs. Once you can see those four parts, troubleshooting becomes much faster.

A

Blood Altar loop

Input: LP generation → Store: altar capacity → Process: altar recipes → Output: slates, orbs, and progression components.

B

Soul Network loop

Input: network refilling → Store: player-bound capacity → Process: activations → Output: utility, mobility, and bound-item effects.

C

Demonic Will loop

Input: Will acquisition → Store: Will containers → Process: Hellfire Forge → Output: Will-based components and progression tools.

D

Ritual loop

Input: valid structure + activation → Store: required player/resource state → Process: ritual effect → Output: automation or large-scale utility.

When this hurts…Improve this firstWhy
Altar crafts stallLP supply / capacity

Speed cannot process resource that is not present.

Tools fail in the fieldSoul Network reserve

Keep an operating buffer instead of spending to zero.

Forge recipe will not startWill amount / storage

Will requirements are separate from normal ingredients.

Ritual refuses to activateStructure → binding → resource checklist

Debug systematically before rebuilding.